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Item Upgrade System


On Lumeria we have a system to upgrade your equipment (aside from Imbuements and Exaltation Forge).



The 4 energy keys


There are 4 energy keys which upgrade your equipment, the first one (the bronze) allows you to add a RANDOM upgrade to that equipment, the other 3 (silver, golden and diamond) allow you to UPGRADE AN EXISTING SLOT.



Each equipment has a determined amount of SLOTS, this is determined by: 1 + (Level Required/100) | For example, a Falcon Greaves will have 4 SLOTS as it requires level 300 (1 + (300/100) = 4).



When you use a key for the first time on an equipment, it will be locked to your vocation forever (the bonuses, the item will still work for other vocations).



You can obtain the bronze and silver keys from Archfoe Bosses, and the golden and diamond ones sometimes in events. The bronze energy key is the most common one, the silver is a rare one and the golden a very rare one, and the diamond, no one has seen it. Each one (in order) allowing to unlock a Tier.



Here is a table with each possible upgrade, it's bonuses, the vocation and the equipment it can be applied to.


Stats
Name Equipment Tier 1 Tier 2 Tier 3 Tier 4
Sorcerer & Druid Upgrades
Magic Level Only wands/rods, helmets & shields (spellbooks too) +1 +2 +4 +7
Sorcerer Upgrades
Fire Damage Only wands +1.5% +2.5% +4.0% +6.0%
Energy Damage Only wands +1.5% +2.5% +4.0% +6.0%
Energy Wave Damage Only legs +1.5% +2.5% +4.0% +6.0%
Druid Upgrades
Healing Dealt Only rods +1.5% +2.5% +4.0% +6.0%
Earth Damage Only rods +1.5% +2.5% +4.0% +6.0%
Ice Damage Only rods +1.5% +2.5% +4.0% +6.0%
Heal Friend Healing Only legs +1.5% +2.5% +4.0% +6.0%
Paladin Upgrades
Magic Level Helmets & Legs +1 +2 +3 +4
Distance Skill Crossbows/Bows, Helmets & Armors +1 +2 +4 +7
Holy Damage Only crossbows & bows +1.5% +2.5% +4.0% +6.0%
Divine Caldera Damage Only legs +1.5% +2.5% +4.0% +6.0%
Knight Upgrades
Sword Skill Swords +1 +2 +4 +7
Club Skill Clubs +1 +2 +4 +7
Axe Skill Axes +1 +2 +4 +7
Shielding Skill Shields +1 +2 +4 +7
Cleave Weapons +1% +2% +4% +7%
Melee Reflection Any equipment but weapons +15 +25 +38 +55
Fierce Berserk Damage Only legs +1.5% +2.5% +4.0% +6.0%
Paladin & Knight Upgrades
Max Health Percent Helmets, Armors & Legs +2% +4% +7% +11%
Physical Damage Only weapons +1.5% +2.5% +4.0% +6.0%
Sorcerer, Paladin & Druid Upgrades
Max Mana Percent Helmets, Armors & Legs +2% +4% +7% +11%
All Vocation Upgrades
Life Leech Weapons & Armors +6.00% +8.00% +11.00% +15.00%
Mana Leech Weapons & Helmets +2.10% +2.70% +3.60% +4.80%
Critical Chance Weapons +1.00% +1.50% +2.10% +2.80%
Critical Damage Weapons +5.00% +7.50% +10.50% +14.00%
Onslaught (Fatal) Any weapon +1.20% +1.70% +2.40% +3.30%
Ruse (Dodge) Armors +0.80% +1.20% +1.80% +2.60%
Momentum Helmets +3.50% +4.50% +6.00% +8.00%
Transcendence Legs +0.35% +0.45% +0.60% +0.80%
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Highscores
Slim Royce
Level: 664 / Royal Paladin
Jookoo
Level: 609 / Royal Paladin
Bizarre
Level: 607 / Elder Druid
Jojo's
Level: 607 / Elite Knight
Adventuree
Level: 564 / Master Sorcerer
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