Tier 1 - 15 points |
Sorcerers: |
+5 Speed, +30 Health, +180 Mana |
Druids: |
+5 Speed, +30 Health, +180 Mana |
Paladins: |
+5 Speed, +60 Health, +90 Mana |
Knights: |
+5 Speed, +90 Health, +30 Mana |
Tier 2 - 60 points |
Sorcerers: |
+10 Speed, +45 Health, +270 Mana |
Druids: |
+10 Speed, +45 Health, +270 Mana |
Paladins: |
+10 Speed, +90 Health, +135 Mana |
Knights: |
+10 Speed, +135 Health, +45 Mana |
Tier 3 - 125 points (Old tier 2) |
Sorcerers: |
+10 Speed, +45 Health, +270 Mana, +1 Magic |
Druids: |
+10 Speed, +45 Health, +270 Mana, +1 Magic |
Paladins: |
+10 Speed, +90 Health, +135 Mana, +1 Distance |
Knights: |
+10 Speed, +135 Health, +45 Mana, +1 Sword/Axe/Club, +1 Shield |
Tier 4 - 185 points |
Sorcerers: |
+15 Speed, +60 Health, +360 Mana, +1 Magic |
Druids: |
+15 Speed, +60 Health, +360 Mana, +1 Magic |
Paladins: |
+15 Speed, +120 Health, +180 Mana, +1 Distance |
Knights: |
+15 Speed, +180 Health, +60 Mana, +1 Sword/Axe/Club, +1 Shield |
Tier 5 - 250 points (Old tier 3) |
Sorcerers: |
+15 Speed, +60 Health, +360 Mana, +2 Magic |
Druids: |
+15 Speed, +60 Health, +360 Mana, +2 Magic |
Paladins: |
+15 Speed, +120 Health, +180 Mana, +2 Distance, +1 Magic |
Knights: |
+15 Speed, +180 Health, +60 Mana, +2 Sword/Axe/Club, +2 Shield |
Tier 6 - 375 points |
Sorcerers: |
+20 Speed, +120 Health, +720 Mana, +2 Magic |
Druids: |
+20 Speed, +120 Health, +720 Mana, +2 Magic |
Paladins: |
+20 Speed, +240 Health, +360 Mana, +2 Distance, +1 Magic |
Knights: |
+20 Speed, +360 Health, +120 Mana, +2 Sword/Axe/Club, +2 Shield |
Tier 7 - 500 points (Old tier 4) |
Sorcerers: |
+20 Speed, +120 Health, +720 Mana, +3 Magic |
Druids: |
+20 Speed, +120 Health, +720 Mana, +3 Magic |
Paladins: |
+20 Speed, +240 Health, +360 Mana, +3 Distance, +1 Magic |
Knights: |
+20 Speed, +360 Health, +120 Mana, +3 Sword/Axe/Club, +3 Shield, +1 Magic |
Tier 8 - 1000 points |
Sorcerers: |
+25 Speed, +240 Health, +1440 Mana, +3 Magic |
Druids: |
+25 Speed, +240 Health, +1440 Mana, +3 Magic |
Paladins: |
+25 Speed, +480 Health, +720 Mana, +3 Distance, +1 Magic |
Knights: |
+25 Speed, +720 Health, +240 Mana, +3 Sword/Axe/Club, +3 Shield, +1 Magic |
Tier 9 - 1500 points (new tier "5") |
Sorcerers: |
+25 Speed, +240 Health, +1440 Mana, +4 Magic, +4.00% Life Leech, +2.00% Mana Leech |
Druids: |
+25 Speed, +240 Health, +1440 Mana, +4 Magic, +4.00% Life Leech, +2.00% Mana Leech |
Paladins: |
+25 Speed, +480 Health, +720 Mana, +4 Distance, +1 Magic, +4.00% Life Leech, +2.00% Mana Leech |
Knights: |
+25 Speed, +720 Health, +240 Mana, +4 Sword/Axe/Club, +4 Shield, +1 Magic, +4.00% Life Leech, +2.00% Mana Leech |
Tier 10 - 2250 points |
Sorcerers: |
+30 Speed, +480 Health, +2880 Mana, +4 Magic, +6.00% Life Leech, +3.00% Mana Leech, +1 Fire/Energy/Death Magic |
Druids: |
+30 Speed, +480 Health, +2880 Mana, +4 Magic, +6.00% Life Leech, +3.00% Mana Leech, +1 Earth/Ice/Healing Magic |
Paladins: |
+30 Speed, +480 Health, +1440 Mana, +4 Distance, +2 Magic, +6.00% Life Leech, +3.00% Mana Leech |
Knights: |
+30 Speed, +1440 Health, +480 Mana, +4 Sword/Axe/Club, +4 Shield, +1 Magic, +6.00% Life Leech, +3.00% Mana Leech, +4% Mitigation Percent |
Tier 11 - 3000 points (new tier "6") |
Sorcerers: |
+30 Speed, +480 Health, +2880 Mana, +5 Magic, +8.00% Life Leech, +4.00% Mana Leech, +2 Fire/Energy/Death Magic |
Druids: |
+30 Speed, +480 Health, +2880 Mana, +5 Magic, +8.00% Life Leech, +4.00% Mana Leech, +2 Earth/Ice/Healing Magic |
Paladins: |
+30 Speed, +480 Health, +1440 Mana, +4 Distance, +2 Magic, +8.00% Life Leech, +4.00% Mana Leech, +1 Holy Magic |
Knights: |
+30 Speed, +1440 Health, +480 Mana, +4 Sword/Axe/Club, +4 Shield, +1 Magic, +8.00% Life Leech, +4.00% Mana Leech, +8% Mitigation Percent |
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